Task 1
Comment: Osmo sounds like a fun and engaging way for students to learn. When i was trying out the word game in class, i thought it was a great for students to build on their vocabulary. I also liked that fact that you can play as seperate teams or work together as one team which adds another level of engagement.
Link: https://learningtechnology.home.blog/2019/03/10/osmo/
Week 3
Comment: Hi Michelle,
I think that ThinkPad is definitely a tool that could be incorporated into classrooms to promote design based thinking. Allowing students to openly design sparks their creative thinking skills and they find it even more fascinating when they print out their 3D designs. I do agree that teachers need to develop competence in using the tool in order to effectively guide and scaffold learning. Great work Michelle !
Link: https://learningtechnology.home.blog/2019/03/18/week-3-design-based-thinking/comment-page-1/#comment-43
Week 4
Comment: Hi Thi,
I definitely can see the potentials of using Ozobots in the classroom now that it is a fundamental characteristic in the Australian Curriculum. I believe it is very important to foster students’ computational skills as they will be needing these skills for the future society and employment. Ozobots are so versatile and can be integrated into so many subjects areas. As you have mentioned, they can be used in Maths and English and i’m sure there are much more possibilities out there. I also like how the Ozobots are simple to use but effective in the classroom. Keep up the good work!
Link: https://thiblog.home.blog/2019/03/24/week-4-computational-thinking/
Week 5
Comment: Hi Linda,
I can agree that robotics is one of the best ways to incorporate an emerging technology into classrooms. After experimenting with Dash and Dot in the tutorial, i found that it was very engaging and has great versatility too. I especially found the shooter attachment very fun to use. As you have mentioned, Dash and Dot can be used in Mathematics to explore strands such as measurement and geometry and sub-strands such as position and angles. This is a tool i would incorporate it into my learning experiences!
Keep up the great work!
Link: https://lindaseducationalblog.wordpress.com/2019/04/01/wk-5-robotics/
Week 6
Comment: Hi Candy,
Quiver is definitely something that would make a lesson more interesting! As you have mentioned, I could see it working great in a Geography lesson where students can explore the world globe without having the fuss to use a physical one. It surely is a fun and simple tool students can use where they can experiment with objects out of the physical world without the complexity of delving into the virtual world.
Keep up the great work !
Link: https://candyseduc362blog.wordpress.com/2019/04/07/week-6-argumented-reality/
Week 7
Comment: Hi Shirley,
After experimenting with VR in the tutorials, it is definitely an engaging tool that allows users to immerse into a different world all in the comfort of a classroom. However, i do agree that this tool does require a lot of planning and work especially ensuring that it meets the needs of addressing outcomes. In this case, it would be suited towards upper primary students. Despite its implications, incorporating VR into the classroom would enhance engagement and motivation in learning and bring something different to the table.
Keep up the good work !
Link: https://shirleysblog619081354.wordpress.com/2019/05/09/week-7-stepping-into-the-future-of-a-virtual-classroom/
Week 11
Comment: Hi Davina,
Allowing students to create their own games does sound like a very convincing and engaging way for students to learn. After personally experimenting and creating a game on scratch, i also have to agree that it was a very fun learning experience that didn’t even feel like learning at all! When teaching students how to use scratch, lessons would need to be scaffolded especially when dragging out the blocks and understanding the uses for each block. Your game looks fun and students would definitely enjoy playing it.
Keep up the good work!
Link: https://digitalcreativityandlearning.wordpress.com/2019/05/25/week-11-learning-through-games-true-or-false/
Week 12
Comment: Hi Abeer,
I definitely think adapting a constructionist pedagogical approach to teaching engages the students and sparks their creative thinking skills. Similarly, i discussed the use of Makey Makey in the classroom and found it fascinating how you can use everyday objects to conduct electricity. There are also endless possibilities and activities that can be done with the Makey Makey kit. It is definitely a tool i would integrate in my classroom.
Keep up the good work!
Link: https://educationpedagogy.travel.blog/2019/06/07/week-12-constructionism-and-the-maker-movement/